Gig

Llawn Festival Llandudno

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Today’s view of the Llandudno promenade, North Wales.

I am here invited by Llawn04 Festival (Llawn = full in Welsh) in their own words:, “The Llandudno Art Weekend – LLAWN – a whole weekend of free events along the Promenade and across various venues and spaces in Llandudno. There’ll be performance, street-games, music, robot-making, dance, visual-art, film and the unexpected all inspired by this year’s theme of Hide/Seek.”

The festival is totally packed with an eclectic collection of engaging events, all free! Do come along with friends and families!

Bobby wearing Tech Head

Bobby wearing Tech Head

For regulars to this patchy blog, it will be pretty obvious that I have something to do with the robot-making mentioned in Llawn’s promo blurb. I will run a free Wrekshop on Saturday and Sunday 10:30 to 18:00, open to all people above 7 years of age and not wearing flip flops.

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Also on show a short performance for the opening of the festival. Usual suspects robotic ears, bird and Mofo have travelled in their cavernous suitcase and will stretch their circuits in Oriel Mostyn Gallery on Friday at 19:30.

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And good old Combover Jo will have a chat with anyone walking down the tube in Oriel Mostyn for the next 3 weeks.

The Imitation Game – performance

As part of The Imitation Game exhibition, I performed with a selection of my little robotic sidekicks in Manchester Art Gallery, Thursday 10th March at 7PM. The show was called:

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Official blurb:

“Paul Granjon explores the co-evolution of humans and machines with robotic installations such as I Am Robot, presented here, but also with small machines made especially for live performances.
On March 10th he will deliver a performance-lecture including a selection of hand-made machines and cyborg songs, as well as up-to-date views on humans and robots. A one-off chance for visitors to catch up with Granjon and his robotic sidekicks live!”

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The gig went well, attended by a nice crowd, the machines almost did not glitch and I possibly sang less off-key than usual. Mofo and Combover Jo made a new young friend, who I wish will live to see a future where humans and friendly artificial creatures share the planet in a totally environmentally responsible and non-profit-driven fashion :>))

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Eppur si Muove exhibition

Last week the exhibition Eppur Si Muove opened in MUDAM museum, Luxemburg. Lots of good stuff in there. The exhibition is a combination of historical scientific and technical artefacts from Musée des Arts et Métiers in Paris and contemporary artworks related to similar techniques and science. Until February 2016.

 

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The exhibition features many excellent works, including Tinguely’s Fata Morgana, Eliasson’s Trust Compass, Kowalski’s Arc en Ciel, Stelarc’s Third Hand and many more. My own Smartbot has been uncrated for living another segment of its limited existence on one square metre.

The MUDAM commissioned me and a team of artists, engineers and business students from Université de Lorraine, Nancy, France, to develop a robot guide for Eppur Si Muove. Guido the Robot Guide started its visits the day after the opening. There is a fair bit of work to be done before it can take over the human guides (phew) but Guido is popular with visitors, especially young ones. It talks about a selection of artworks and inventions from a robotic perspective, only in French for the moment. Two engineering students are working on Guido’s navigation and telepresence until end August.

 

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Blast Wrekshop

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I was invited by Blast (Bournemouth laboratory for arts science and technology) to run a Wrekshop as part of their guest artists workshops seasons. In good company there, after Anna Dumitriu and Brandon Ballangée. I had been thinking for a while about how to boost the Wrekshop format (informed deconstruction and creative reconstruction of e-waste). I finally found the time to build a Wrekshop controller box, a sort of general purpose programmable device with easy connection and built-in functionalities. More details here.

The Wrekshop was attended by a gender-balanced group of mostly artists. They all-but-one built functional (if not useful) items to be connected to the controller. The results will be included in the final exhibition of the Blast projects alongside all the other things that were built. This should be an interesting show, planned for June.

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I also presented a lecture on the latest of my practice and thinking on the Co-evolution of humans and machines. The not fully uplifting aspects such as superintelligence and Algorithmic regulation were compensated by funny old classics such as the Cybernetic Parrot Sausage video.

Gdansk Man|Machine Workshops

I just came back from running a Man|Machine workshop organised by Laznia Centre for Contemporary Arts, Gdansk, Poland, 17th to 23rd November 2014.

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“The Man|Machine workshops will concentrate on the creation of robots as works of art. The workshops are meant to enhance interdisciplinary attitudes among young artists, engineers and designers. They open to all audiences, with a special focus on students of art academies and technical universities from Poland and Norway. They will be lead by three robotic artists. The participants will form interdisciplinary teams, each of which shall create at least one robot under the supervision of a chosen artist.”

I lead one of the groups. The other artists were Jim Bond (UK) and Anders Eiebakke (Norway).

We worked for 6 days in a technopark in Gdynia and created a thing out of arduinos and Polish electronic waste. The students called it “Sasza – the love machine’. It has heart that moves and beats, a mouth made of felt that comes to kiss people who touch Sasza’a hands, and two excitable vibrating pets. Sasza will be exhibited in May in Laznia Centre for Contemporary Arts, Gdansk, then in Oslo in September.

 

Geek Cool song

November 4th 2014

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Geek Cool

The Junction, a live art venue in Cambridge UK, has teamed up with the Raspberry Pi foundation to commission 10 songs and pop videos by artists as part of the Sonic Pi: Live and Coding project. I have made a propaganda song called Geek Cool, to encouraging innocent children to become geeks.

Each song is 3 minutes long and was programmed on a Raspberry Pi computer using Sonic Pi, a music software that uses code to make music. Sonic Pi is installed by default as part of the Raspberry Pi suite of applications.

The songs and code will be released as a pack in primary schools, for kids to play around with and gain a better understanding of computer programming.

Geek Cool

All pop pi videos

After the circuits died

After the circuits died

On Sunday 26th October I was in the Victoria and Albert Museum Art Studio in London with three other artists (Jonathan Kemp, Madaleine Trigg, Dani Ploeger) improvising with a large pile of electronic waste.

The day will concluded with a presentation of the work in progress and discussion with cultural theorists Neil Maycroft and Toby Miller.

Details will be uploaded soon.

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After the circuits died: exploring electronic waste is a free event where “Visitors are invited to follow a group of artists and cultural theorists in a one-day exploration of electronic waste”, part of an AHRC research project lead by Dani Ploeger

Deershed festival wrekshop2

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For the second year I was invited to run a Wrekshop in the Deershed festival in Topcliffe, North Yorkshire UK. Deershed is festival for families, with a science tent specially for the kids. It is in that tent that I ran my shop, deconstruction of used consumer electronic items. The most persitent of children re-constructed something from the parts, and we included all creations in a lo-tech programmable kinetic portal.

The activity was very popular and I had to fight continuously to prevent my tools and laptop from being digested by the frantic activity. I was more prepared and, with the help of a great team of volunteers, we managed to get our electro-kinetic portal on the go. The portal started from the Big E-Waste Tech Head that we made in Brentford in May.


A sequencer based on an Arduino Mega and some controlling electronics allowed the portal to be programmed, all bits and bobs moving and sounding in turn. Kids loved to see their item added to the mix, but the majority of children and grown-ups got their kicks from the taking apart/destruction of the items. At the end of day 3 pretty much everything that could be taken apart was.

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